I paint, draw, and build worlds — mostly in Procreate and Procreate Dreams, sometimes in DaVinci Resolve when a piece needs to move further than a loop. My work ranges from character portraits and logo animation to Disney-inspired adverts, and it's all rooted in the same habit: sketch first, let the idea prove itself, then push it to a finished piece.
Fauxverse is my animation studio — home to original stories, characters, and a basketball universe unlike anything you've seen. It started as a place to keep the ideas I wasn't ready to let go of, and it's slowly becoming a real body of work: an animated series, a side-character story, and an illustrated book are all in motion right now.
Outside of the personal universe-building, I take on commission work — illustration, logo design and animation, and short-form video — for anyone who wants their brand or story told with the same care.
About my artA clean wordmark built to move — designed first as a static mark, then brought to life for use as a brand intro and social ident.
See the process →The Bpétale mark — a flame-winged bird brought in with a soft, confident motion built for real brand use.
See the process →Interested in commissions, collaborations, or just want to say hello? Find me on any of the platforms below.
Step into Fauxverse. Watch my latest animation work, Procreate timelapse sessions, character design breakdowns, and motion pieces — all on YouTube.
Watch all videos
I'm a self-taught visual artist and animation creator based in the digital space. My work lives at the intersection of character design, storytelling, and motion — built frame by frame in Procreate and Procreate Dreams.
From detailed illustrations and logo animations to full Disney-inspired animated adverts, every piece begins with a feeling and ends with a world. My animation studio, Fauxverse, is the umbrella for all my original stories and characters.
Animation studio & original IP — a basketball universe unlike anything you've seen. In development.
An original animated series, currently in production.
An original animated story, coming soon.
An illustrated book, currently being written.
Ongoing character design, illustration & logo animation practice.
The artists you follow shape the artist you become. Here's why SamDoesArt's approach to character design and storytelling changed the way I create.
Logo animation looks intimidating from the outside. Here's the actual process I use, from a static mark to a polished, looping brand animation.
They're not competing apps — they do different jobs. A practical breakdown of when to reach for each one.